Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively.

Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. What are serious games?

Educational Games Company CEO Shares Career Advice for Women in Computer Science

Ed Tech from the Ground Up

The post Educational Games Company CEO Shares Career Advice for Women in Computer Science appeared first on Market Brief. The founder of Galvanize Labs shares her path through the word of computer science, where she was often one of few women in the room.

New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. student needs vary greatly from one classroom or school to the next,” says Kevin Connors, Director of Personalized Learning for Chicago Public Schools. Founding a company based on research results. Game based learning is. [an]

Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a Gamification). One theme I have noticed is that the subject of Math uses the concept of Game Based Learning quite often.

Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp!

Microsoft replacing MinecraftEDU with new education edition

eSchool News

Starting this summer, classrooms hooked on MinecraftEDU will be given the option of migrating to a new education-focused Minecraft title, recently announced by Microsoft who has acquired the rights to MinecraftEDU from Teacher Gaming , a Finnish company.

Three Career Paths for Educational Innovators—How to Get There and Where the Jobs Are

Edsurge

STEAM-based learning emphasizes both hands-on and digital experiences with engineering, art, game design, prototyping in makerspaces, authoring, robotics, and much more. Students and teachers are learning to innovate hand-in-hand. As I considered the curricular experience for educational innovators, my challenge was to a create career pathways experience where our graduate students literally invent the future of learning.

Digital classrooms

Learning with 'e's

This is Part 5 in my series of posts on the future of learning and technology. There were sections on digital literacies and mobile learning, both of which we considered to be important for the success of education and learning in the future.

Digital classrooms

Learning with 'e's

This is Part 5 in my series of posts on the future of learning and technology. There were sections on digital literacies and mobile learning, both of which we considered to be important for the success of education and learning in the future.

Top 5 new EdTech tools that you might use in your university

Neo LMS

The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. 3D learning. Traditional education has always been based on the power of storytelling. It’s a teaching solution based on Virtual or Augmented Reality.

EdTech 379

The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

For those who don’t know what it is, eLearning refers to learning that utilizes electronic means to create a more dynamic and instructive learning environment. Adaptive Learning. Social Learning. Video learning. Gamification. Mobile Learning.

Trends 416

Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

Future revenue in the $33 billion e-learning market is expected to fall precipitously in the United States and internationally, but sales of other types of digital learning products are predicted to rise, according to a market research report released recently.

Simple Steps to Teach Kids to Program

The CoolCatTeacher

How can we condense down what we need to learn in coding to such a short period of time? So the whole point of learning programming — it just sounds so daunting because people have to understand the logic as well as the syntax. Deep learning is more conducive.

10 Keys of Purpose Driven Learning

The CoolCatTeacher

Michael Matera @ mrmatera , author of Explore Like a Pirate , talks about Purpose Driven Learning in the classroom. Go to coolcatteacher.com/samsungsolve to learn more. 10 Keys to Purpose Driven Learning. So, Michael, what are the keys to purpose-driven learning?

Thinking on your feet

Learning with 'e's

It is one of the key skills of the 21st century, and it's based on previous experiences, the ability to handle unpredictable events and creative thinking. But how can schools, colleges and universities help students to learn these skills? Posted by Steve Wheeler from Learning with e's.