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K–12 Teachers Use Augmented and Virtual Reality Platforms to Teach Biology

EdTech Magazine

While using AR and VR applications may be more common for advanced learning, K–12 schools can implement these tools to create an engaging lesson plan to teach students about how they, and life around them, work. MORE FROM EDTECH: See how mixed reality tools are enhancing K–12 classrooms. .

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Microsoft’s Big Bett Updates: Free VR Curriculum and Using a Pencil as a Stylus

Edsurge

More than 600 exhibitors and 34,000 attendees are expected to descend on London this week for the annual Bett show , where some companies come with a barrage of updates befitting one of the biggest education technology trade shows in the world. But there’s a method to the all new devices, features and curriculum updates, say company officials: to reinforce Microsoft’s position in the education market with tools that make learning more affordable and accessible.

Analysis: Is Higher Ed Ready for the Tech Expectations of the Teens of 2022?

Edsurge

One overused catchphrase in education is that learning should be “student-centered.” Those interactions look a lot different than just evaluating consumer or edtech trends in isolation. It’s hard to make a case that there is still a separate edtech industry. What edtech and consumer trends will be significant for when a teen leaves high school? Despite a lot of progress at every point along this spectrum, XR is a slow-moving edtech trend.