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Meet NEO at BETT 2018!

Neo LMS

The 2018 edition will bring together 850 leading companies, 103 exciting new edtech startups and almost 35,000 attendees — teachers, school leaders, instructional designers, and all in all curious people — from more than 100 countries. Well, this video speaks for itself: Meet NEO at BETT 2018! Meet us at Booth F302!

Meeting 170
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How This Company Gives Voice — and Value — to Virtual Collaboration

Edsurge

They can be used to provide feedback, co-author, narrate and even host asynchronous meetings. At first, when we were demoing it to administrators, we would have to explain that over and over because they would say, “How are you managing all the requests for jobs?” There are no settings on our automatic captioning. It's fully automatic.

Company 156
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Classroom Tech Can Drive Student Engagement—But Schools Need to Choose Wisely

Edsurge

Serendipity struck when Vivi , an Australia-based classroom engagement solution, reached out to Rugg offering a demo. Reluctant to replace the existing tool after just two years, but well aware it wasn't meeting classroom needs, Rugg agreed. It was a no brainer; teachers and students simply had to have it," enthuses Rugg.

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A Student Improved a Classroom Tech Solution—So the Company Hired Him

Edsurge

He had learned some coding and development on his own through freeCodeCamp.org , and he had polished some of those skills doing work for a small WordPress related company. That same year, at the suggestion of the school principal, Levinson had started meeting regularly with Sargent to learn how the school’s technologies worked.

Company 97
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KITABOO Offers 99.9% Uptime Through Automation Technology

Kitaboo on EdTech

But before jumping in and signing up with a SaaS vendor, it is important to have a stringent agreement or contract in place to ensure that the software solution meets your business needs and it offers you maximum uptime. REQUEST DEMO READ MORE. 9 Benefits of eTextbooks for Better Student Engagement. You May Also Like.

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Can US Higher Education Publishers Leverage a Subscription Model

Kitaboo on EdTech

A lot of media, telecom, eCommerce, software companies use this model, where customers pay for the service or product for a specific time period. Companies that provide subscription-based services, offer monthly, quarterly, yearly, two-yearly subscriptions. A similar choice can be offered to higher education students.

OER 16
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Classroom Gaming Should Be Engaging, Tied to Curriculum—and Not Require Teachers to Code

Edsurge

“Games, like any other tool, should be put into place to support the learning of curriculum and the mastery of standards by our students,” says White. Many times we find stand-alone games and demos that are hard to link to the standards or to work into the general flow of the class.” Making Games Relevant and Accessible.