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The Game Agency Named to 2019 Training Industry Top 20TM Gamification Companies List

The Game Agency

Stamford, CT – July 30, 2019 – The Game Agency has been named to the 2019 Top Training Companies List for the gamification sector of the learning and development market for the third year in a row. Company size and growth potential. Innovativeness of offerings. Quality and number of clients/users.

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Game Based Learning in Action

The CoolCatTeacher

Matthew: Well, the tribe is an affinity group — which is by definition a group of people that come together because they have an affinity or a like of something. There’s gamification. Gamification versus Game-Based Learning. So gamification — those are those structures around games. Who is the tribe?

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6 Tips for making the most of ed tech exhibitions

Neo LMS

From lesson creation to assessment and gamification, there is something for K-12 schools, universities, vocational schools, and so on depending on the purpose of the conference. The same principle applies to the exhibition area, where thousands of companies, NGOs and other institutions will be competing for your attention.

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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

As a definition published by Boston University explains, it is an example of “learning by doing,” and some of the related activities can include field trips, laboratory experiments, and studio performances. That’s because this allows companies to onboard multiple new recruits and train many employees at the same time.

Learning 327
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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

. — Deepak Cheenath That puts CoCo’s strategies to keep students engaged or motivated to learn at complete odds with what many edtech companies have been trying to do to teach literacy or STEM — mimic online games like Robolox or Minecraft that children spend hours immersed in outside of school. Quizizz is embodying this shift.

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The Secret to Learning Any New Language May Be Your Motivation

Edsurge

Instead, many turn to technology companies that aim to offer high-quality instruction to the masses. A startup with offices in New York and São Paulo, Brazil, the company has raised millions of dollars for its adaptive software designed to teach English to people who want to learn it for work. “That’s something we work hard at doing.”

Learning 210
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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

Founding a company based on research results. The idea behind my company, Legends of Learning , was that a unique approach to game based learning—short, simple edgames specially built and aligned to curriculum standards—would engage and teach students more effectively. Dr. Vadim Polikov Picks the 5 Most Influential Education Games.