Pearson CEO Fallon Talks Common Core, Rise of ‘Open’ Resources

Marketplace K-12

He also talked about how he thinks policy shifts like the implementation of the common-core standards and the adoption of “open” educational resources are likely to affect the K-12 market, and his company’s work. A Pearson business motto is “content plus assessment, powered by technology, equalizes effective learning at scale,” Fallon said, and after years of striving for that goal, “we only feel that it’s really now starting to come together.”.

Newsela – Robust Education Technology for Reading Comprehension Skills Development

EmergingEdTech

Adaptive Learning Technologies Free Tools & Resources Future of Education Technology Learning Analytics common core reading strategies adaptive software improve reading comprehension improve reading skills software reading comprehension education technology reading comprehension software

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Zap Zap Math–Gamify any Math Curriculum

Ask a Tech Teacher

Zap Zap Math is a free gamified way to teach math skills that’s tied to many national and international standards (like Common Core). Students direct their learning with a unique space-themed avatar (called a ‘mathling’) that identifies their work and keeps them engaged. Let students pace their own learning as you track them on the teacher dashboard. You can find her resources at Structured Learning.

What are this year’s top trends at SXSW EDU?

eSchool News

Connecting leaders across the learning lifecycle and around the world, SXSW EDU serves as a melting pot for the latest approaches to education. What follows is a curated list of the top 10 trends impacting teaching and learning as exhibited in the programming at SXSW EDU 2019. At a high level, this year’s trends represent a human-centered approach to empowering both the educator and student to define their own learning pathway. Learning Science in Action.

MinecraftEdu Creators Struggle to Find a Second Hit

Edsurge

The company creates a curriculum and lesson plans around each game and offers learning analytics, showing how games are being used. We try to make it as low-threshold as we can” for schools, says Mikael Uusi-Mäkelä, the company’s chief operating officer, who adds that games are tagged and labeled for compatibility with Common Core and Next Generation Science Standards. As The Verve and Billy Ray Cyrus can probably tell you, a second hit is far from guaranteed.

How Effective for Learning are the Apps we Use?

techlearning

Join us for What Ed Tech Apps Work Best for Learning? Even more, they need to know the impact of these apps -- if students are learning because of them. Educators need to know which products are likely to have a positive impact on learning for their students. With this knowledge, administrators can leverage their data to make smart decisions about using the apps that will best improve learning. Classroom Data Chromebook Tech Learning Blog App technology

15 hot edtech trends for 2017

eSchool News

To get a glimpse into what the next 12 months will hold for everything from professional development to digital learning, and from communication to virtual reality, 15 ed tech luminaries looked back on 2016 edtech trends to help predict what’s in store for 2017. Stephen Downes works in the Learning and Performance Support Systems program at the National Research Council, a multi-year effort to develop personal learning technology and learning analytics.

Top Ed-Tech Trends: A Review

Hack Education

But I’ve purposefully called this series “trends” because I like to imagine it helps defang some of the bulleted list of crap that other publications churn out, claiming that this or that product is going to “change everything” about how we teach and learn. The Common Core State Standards. Learning to Code. Education Data and Learning Analytics. Online Learning. Mobile Learning. Social Learning, Social Networks.

The Stories We've Been Told (in 2017) about Education Technology

Hack Education

This series is meant to serve in-depth exploration of the events of the past year and an analysis of how these events shape the way in which we imagine and prepare for the future of teaching and learning. The Common Core State Standards. Learning to Code. Education Data and Learning Analytics. Online Learning. Mobile Learning. Social Learning, Social Networks. Top Ed-Tech Trends of 2017: The Stories We’ve Been Told.

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Hack Education Weekly News

Hack Education

Testing, Testing… “ Common Core testing group wages aggressive campaign against critics on social media,” according to The Washington Post’s Valerie Strauss. From IMS Global : “ Competency-Based Education and Extended Transcripts: IMS Global Learning Consortium Enabling Better Digital Credentialing.” “ Gates Foundation CEO Admits Underestimating Common-Core Challenges.” Education Politics.

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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

In 2012, Pearson, Cengage Learning, and Macmillan Higher Education sued Boundless Learning, claiming that the open education textbook startup had “stolen the creative expression of their authors and editors, violating their intellectual-property rights.”

Hack Education Weekly News

Hack Education

” Via Chalkbeat : “They rejected multi-state Common Core exams. The learn-to-code company Treehouse has launched “Techdegrees,” “a guided-learning experience designed to prepare students for entry-level developer jobs at companies across the country.” The New Yorker profiles Sphero ’s learn-to-code toy for kids but says dumb things about Seymour Papert’s Logo so I’m not sure why I’m even linking to this.