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Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL. Gamification).

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Website, app uses avatars to engage students

eSchool News

” The new edition enables teachers to test the software for classroom presentations and advanced student assignments for free. Voki also offers an ever growing library of Common Core-aligned lessons – reimagined as Voki presentations. and around the world. ”

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CodeCombat adds game, web development to coding platform

eSchool News

Twenty students used our new software all summer, providing us with great feedback and giving us the opportunity to fine-tune the curriculum before the start of the new school year,” said Winter. “We Girls in CodeCombat classrooms even learn seven percent faster than boys.

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Testing and the future of education: Anya Kamenetz on Future Trends Forum #6

Bryan Alexander

As one anecdote to consider, Kamenetz mentioned a new product, which provides surveillance software for K-12. The company making this software claimed as an achievement to have prevented three suicides by detecting self-harm signals through pupils’ digital activity. Q: Brett Boessen asked about Quest to Learn ?

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Game-Based Learning. Learning through games (from physical to digital). The application of game-like “encouragement” mechanics to non-game entities. Put another way, it is making a game out of something that’s not. Individualized Learning. Informal Learning.

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Hack Education Weekly News

Hack Education

I wrote about social-emotional learning (algorithms) as a “trend to watch.” ” Elsewhere in algorithms… Via The New York Times : “Sent to Prison by a Software Program’s Secret Algorithms.” ” asks the Student Experience Manager of the Minerva Project in an article in Edsurge.

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