Remove Common Core Remove Game-Based Learning Remove MOOC Remove Resources
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Learning Revolution Free PD - Google Summit - Student App Development - Maker Education - Reinventing Higher Ed

The Learning Revolution Has Begun

This is a free event bringing together educators, researchers, game developers and innovators from around the world, being held Monday September 15th - Friday September 19th. This conference will offer a variety of perspectives, from educators and game developers to researchers and administrators. See you there! A recent article by T.

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Testing and the future of education: Anya Kamenetz on Future Trends Forum #6

Bryan Alexander

A: At worst it amounts to a new bunch of computer-based tests, and boxes to check off. It’s not easy to assign resources for this. Anya asked us instead to see eportfolios as integrated into learning, and saving time from testing. Community colleges are working with comparatively few resource.

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Events + News - Library 2.0 Spring Summit - Free-Range Kids - Testing "Chaos" and Opting Out - Student Debt - Will College Survive?

The Learning Revolution Has Begun

Monday, April 27th at 5pm edWeb Webinar: Getting Started with Game-Based Learning , Are you curious about game-based learning, but don’t know where to begin? Join this interactive session to learn how to get started with game-based learning with your own students.

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Learning Revolution - Week's Free Events - SLS14 Expanded! - Open Natural Math Class - Educate to Liberate or Control?

The Learning Revolution Has Begun

, Now featuring 85+ games covering more than 340 topics across all our subject areas – including both BrainPOP and BrainPOP Jr. In this webinar, we’ll cover all the valuable resources it offers to support game-based learning. Learn more here. Learn more here. Check out the resources available here.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

A learning theory “in which networked learners not only construct and assimilate their own knowledge from their own learning opportunities, but deliberately contribute their own learning to a community resource base.”( Connected Learning. ” Game-Based Learning.