Remove Common Core Remove Game-Based Learning Remove Gamification Remove Learning
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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Enders Game by Orson Scott Card—A novel that conceptualizes a variety of game-based learning mechanics.

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8 Great Ways to Level Up Game Based Learning in the Classroom

The CoolCatTeacher

Play Good Games, Get Great Results Game based learning in the classroom should not be worksheets with points. Here are eight ways to level up game based learning. Because, face it, many educational “games” fall short. That is what game designers mean by ‘chocolate on broccoli.’

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Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a Gamification). I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL.

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Many Education Games Are Worksheets with Points. 6 ways to find better learning games.

The CoolCatTeacher

ECM 155: EdGaming expert Kae Novak tells us how to find good learning games for kids. Stop telling kids that every game is fun. The word “game” doesn’t make learning great. Games shouldn’t be worksheets with points. There’s research behind good games. Find Good Games.

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BrainRush

Technology Tidbits

BrainRush is one of my favorite new sites for Game Based Learning (GBL). This is a great resource for educators looking to find educational games on a wide variety of subjects such as: Math, Foreign Language, Social Studies, etc. Also, a teacher can create their own or customize an existing game to meet their needs.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Learning Models, Theories, and Technology: A Dictionary For 21st Century Teachers. Purpose: Improving our chance for a common language in discussing existing and emerging learning trends, model, and technology in hopes of innovation in classrooms, and collectively, education at large. Activity-Based Learning.