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Should Robots Replace Teachers?

Edsurge

Last week brought one of those surprising new gadget announcements from a tech giant, with Amazon unveiling a home robot it calls Astro, a rolling contraption about the size of a small dog with a screen for a head and a cup holder so it can bring its owner a drink. He’s the author of the book, “Should Robots Replace Teachers?”

Robotics 165
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How Augmented Reality Fosters Student Curiosity and Collaboration

Edsurge

The social studies activity Space Race in McGraw Hill AR How has incorporating AR in your classroom enhanced the learning experience for your students? I have found that integrating AR into lessons encourages greater engagement and collaborative learning.

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Celebrating a School-Wide Commitment to Powerful Learning

Digital Promise

In collaboration with HP and Microsoft’s Reinvent the Classroom Initiative, Digital Promise Global is launching two new programs that celebrate teachers and schools who demonstrate powerful teaching and learning with technology. Powerful use of technology contributes to closing the Digital Learning Gap.

Learning 218
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Examples of Technologies that Improve Student Learning

eSchool News

Collaborative online platforms facilitate communication and teamwork, enabling students to collaborate on projects, share ideas, and engage in interactive discussions. Coding programs and robotics kits introduce hands-on learning, promoting critical thinking and problem-solving skills essential for the future.

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Building Coding Skills Through Playful Learning

edWeb.net

As an advocate for STEM and computer science for all, she supports classroom teachers and students in areas such as robotics and creative computing and helps organize Scratch Educator meetups in her area. About the Host. Jennifer Rodabaugh has been teaching in various capacities for over 19 years. Join the Community.

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T&L’S ISTE 2018 BEST OF SHOW AWARDS WINNERS

techlearning

BOXLIGHT MIMIOSPACE ( MIMIO.BOXLIGHT.COM ) The MimioSpace collaborative system consists of a laser projector, touch board, and Mini-PC, creating an expansive 32-touch area with Touch 360° interactivity. In addition, CatchOn helps district administrators mitigate student data privacy risks associated with unknown tool usage.

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CUE and Touchjet partner for STEAMpunk Mobile Labs

eSchool News

To-date, CUE’s program has only included classroom-ready robot drones, but it is now expanding to add Touchjet as a partner, because they believe the interactive touch technology will enhance collaborative learning. The kit from Touchjet includes five Touchjet Pond Projector units, accessories, Gorilla tripods and lesson plans.