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How Can the Metaverse Transform Learning?

Edsurge

It can facilitate immersive learning environments , allowing educators to craft virtual classrooms or historical settings so that students engage in interactive and captivating lessons. Experiential learning is enhanced , offering a safe platform for hands-on activities like science experiments.

Learning 177
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Third Annual OZeLive Online Conference Early Keynote Today by Lucy Gray

The Learning Revolution Has Begun

The three-day online and free OZeLive conference, February 26 - 28 in Australia/New Zealand time zones, gets an advance preview today with an early keynote address by Global Education Conference co-founder and co-chair Lucy Gray : ""Going Global: Project-Based Learning with a Global Focus." The current schedule is below.

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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. I constantly play contrarian with our marketing team around using the latest education lingo: Project-Based Learning; Web 2.0; The list goes on and on.

EdTech 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. I constantly play contrarian with our marketing team around using the latest education lingo: Project-Based Learning; Web 2.0; The list goes on and on.

EdTech 40
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6 Creative back-to-school activities for teachers

Neo LMS

Learning never stops, whether engaged in professional development through conferences or online events, reading books, listening to podcasts, or exploring new ideas and reflecting. . Read more: How to set up a classroom gamification level system. Icebreakers and building relationships. Creating and innovating.

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E-learning in times of crisis: The CARE2 Framework

Neo LMS

If before fieldwork is required or face-to-face interviews were the norm, allow for conference calls or emailed questionnaire responses from respondents. Read more: 3 Gamification principles for a gamified learning environment. There has to be an enabling environment that is open to dialogue, cooperation, and collaboration.

Learning 267
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2016 Global Education Conference - Final Day!

The Learning Revolution Has Begun

Wednesday, November 16th, is the final day of our the seventh annual Global Education Conference. It's been an amazing conference, hope you can join us for some of the final keynotes or sessions! IMPORTANT NOTES: Simple instructions on joining the conference for newcomers: [link]. Want to volunteer to help moderate sessions?