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3 Exciting Ways to Use Augmented and Virtual Reality in the K–12 Classroom

EdTech Magazine

3 Exciting Ways to Use Augmented and Virtual Reality in the K–12 Classroom. Some teachers who have already incorporated augmented reality and virtual reality (AR/VR) technology into their classrooms or lesson plans have seen amazing benefits in student engagement and retention. Take K–12 Students on a Trip with VR.

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What’s New: New Tools for Schools

techlearning

product/ ) 3DBear allows students to design and create mixed-reality scenes, then bring their models to life using a 3D printer to create three-dimensional scenes. Teachers can create transformational learning experiences for students by joining 3DBear’s AR Innovator Program. Software & Online 3DBEAR AR INNOVATOR PROGRAM ( 3dbear.io/product/

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Hack Education Weekly News

Hack Education

Each week, I gather a wide variety of links to education and education technology articles. Via the US Department of Education press release : “Secretary DeVos Announces New Student-Centered Funding Pilot Program.” ” “Student-Centered,” eh? National) Education Politics. Upgrades and Downgrades.

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