Can Games Power Up Student Engagement in an Online/Hybrid Classroom Setting? By @MsBDuncan

Teacher Tech

The post Can Games Power Up Student Engagement in an Online/Hybrid Classroom Setting? GamificationThe behavior of play has long been an essential tool for learning. By @MsBDuncan appeared first on Teacher Tech.

Improving Student Engagement in a Virtual Classroom

myViewBoard

The idea behind a virtual classroom is to create an online space that serves many of the functions of a traditional classroom, without requiring students and teachers to be physically present in the same place. What is Student Engagement? What Is Student Engagement?

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What is Gamification in Education? 6 Ways to Gamify Your Classroom

ViewSonic Education

As long as it’s not in the context of a certain horror film franchise, but rather in regards to gamification in education, then the answer is probably, “sure!” ” Take a moment to think about your experiences in education, either as a student or as a teacher. Chances are high that the lessons that still stand out are the ones that were most engaging. Long story short, that’s how gamification in education came to be. Teaches Students.

How an LMS can help teachers keep older students engaged

Neo LMS

So let’s explore how teachers can harness edtech resources, with a focus on school learning management systems, to maximize their limited time and supplies, while also delivering a more engaging, personalized experience for middle school students. Improved student assessment.

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NY Times article discusses engagement and gamification

Ascend Math

The article is well worth reading for its smart discussion of “engagement” and “gamification.”. Readers who attended school in the pre-laptop era may have played classroom games like multiplication bingo, an offline exercise in which students win acclaim or prizes for being the quickest to remember their times tables. Today, students may use Ascend Math, a learning app that rewards students who complete a level by letting them play short video games.”.

Digital Whiteboarding for Better Student Engagement

myViewBoard

The quest for better student engagement has been aided dramatically through the introduction of digital whiteboarding. In this article, we will explore how digital whiteboarding software and interactive whiteboards can help to improve the learning experience for students.

10 Top tips for creating more effective online learning forums

Neo LMS

It takes some trial and error to figure out what works and what doesn’t for a particular group of students. Online learning forums are the most accessible way to engage students. Read more: How to facilitate meaningful discussions in hybrid or virtual classrooms.

Dave Burgess Talks Student Engagement #MondayMotivation #tlap

The CoolCatTeacher

Great teachers attract their students to today’s topic of learning like a 3-year old boy to a mud puddle. Hooking students into a lesson is part of our essential craft of teaching. In my opinion, this artisanal craft of “hooking in” or “engaging” our students into a topic is best captured in Dave Burgess’ best-selling book, Teach Like a Pirate. How Dave feels about leaving the classroom.

Strategies for Motivating Students: Start with Intrinsic Motivation

Waterford

This quote is a great reminder that if we can get students curious and motivated to learn, we can set them up for a lifelong love of learning. Then, we’ll provide you with a few tips and strategies for improving your students’ intrinsic motivation. Gamification and student motivation.

30 Facts About Gamification That Teachers Can’t Overlook

Brilliant or Insane

If you’re not “gamifying” your classroom, then let the games begin. This infographic not only indicates a strong connection between gamification and student engagement, it shows that Fortune 500 companies like IBM and Xerox are using gamification to train employees. While teachers tend to avoid competition in the classroom, games provide the kind of competition with self […]. Infographics Strategy Technology elearning gamification

Stimulating Learning during National Game and Puzzle Week

Where Learning Clicks

Outside the Classroom engagement Gamification national game and puzzle week stimulating learning stimulating learning during National Game and Puzzle Week student engagement Teaching Strategies

Using Friendly Academic Competition as a Way to Boost Student Engagement in Social Studies Education

Fractus Learning

Often when educators, parents, or administrators think of a “competitive” student, they’re probably more likely to envision someone in a physical-education class than a student of history. Apps Classroom Educators Games High History Miscellaneous Resources current events games gamification kahoot social studies socrative sports

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The Ultimate Guide to Gamifying Your Classroom

Edudemic

No one wants to been seen as the stuffy teacher stuck in the past who lectures from the front of the classroom and doesn’t seem to care about student engagement. Students today are tech savvy and have wandering minds. The post The Ultimate Guide to Gamifying Your Classroom appeared first on Edudemic. Featured Updates featured gamification guide student engagement

Stimulating Learning during National Game and Puzzle Week

Where Learning Clicks

Outside the Classroom engagement Gamification national game and puzzle week stimulating learning stimulating learning during National Game and Puzzle Week student engagement Teaching Strategies

Library 2.0 Sponsored Webinar - "Student Engagement Through Library-led Gamification" with Tasha Squires

The Learning Revolution Has Begun

Presents: "Student Engagement Through Library-led Gamification" With: Tasha Squires Learning Resource Center Teacher at O’Neill Middle School Library Date + Time: Wednesday, August 17th 10am EST for one hour (Click on the time link to see the event time in your own time zone.) Students began interacting beyond their classrooms, forming partnerships with each other, connecting using online tools and problem solving together, with the library as the center of the game.

10 Popular Educational Trends and What You Need to Know

Waterford

It’s tough to know exactly what the upcoming school year will look like, but by keeping up on current trends in the educational sphere, you can return to school next year informed, whether you’re in a classroom or teaching at a distance. Gamification. Genius Hour in the Classroom.

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Teaching online and blending classrooms is a hot topic, but there’s always room for improvement. In this blog post, you’ll discover ten topics that can help you improve your online or blended classroom.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter.

5 Awesome online tools for game-based learning

Neo LMS

I have long believed that spring presents an excellent time for educators to explore new ideas and try some new digital tools in the classroom. About five years ago, I was traveling across the state of Pennsylvania taking students to a student technology showcase. Gamification

Breakout EDU – Gamify Your Classroom

Teacher Tech

Collaboration Gamification Critical Thinking Communicating Creative Problem Solving Context Reflection Student Engagement For #worksheetLESSwednesdays try doing a Breakout EDU with your students! Discount code: keeler25 Students are challenged […]. The post Breakout EDU – Gamify Your Classroom appeared first on Teacher Tech. Lesson Design breakoutEDU gamificationTry Out Breakout EDU BreakoutEDU is all things that I am into.

The pivotal role of edtech in the hybrid classroom

Neo LMS

In particular, students and educators saw their usual routine completely turned upside down. They were unprepared for the vast impact the virus would have on how students learn and education settings operate. The pivotal role of edtech in the hybrid classroom.

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How This Startup Leverages Games to Create a Love for the Natural Sciences

Edsurge

Games and gamification are not new to education. Even before the more recent growth of the edtech industry, educators have routinely created games and interactive challenges in order to get students engaged with subjects ranging from math and logic to history and reading.

Smartphones in the classroom: friend or foe?

Neo LMS

The combination of students and mobile devices in the classroom has long been a debate topic among education professionals. The use of mobile devices during classes is often regarded as an element of distraction for students. In the pre-smartphone era, when traditional mobile phones – or “dumb phones”, how I like to call them – ruled the world, students simply couldn’t use their phones for learning. Phones can help students engage more in classroom activities.

Gamification = Critical Thinking About Assessment.from Students

My Paperless Classroom

From the reading I have done it seems like at their best, badges improve student engagement by allowing them to act like the stakeholders they are. I brought my students into the process. My students would like me to point out that this is just a SMALL sample of the badges created. What do these badges reveal about my students and my classroom?

Your Device Rollout Isn’t About Hardware—It’s About Engagement

Edsurge

For anyone involved in education, the importance of engagement is clear. And the need for both student engagement and buy-in cannot be overstated when it comes to device rollout. Throughout each school year, educators attend tech conferences to evaluate the tools that they hope to implement in the coming fall, but many still struggle to achieve student readiness when it comes to fundamental initiatives like one-to-one devices. Engagement in the classroom matters.

Using edtech to bring edutainment in the classroom

Neo LMS

Granted, the notion of “fun” may differ a lot from one individual to the other, but still, it is important to consider that spicing up education with a little bit of fun – that is, including entertainment into the educational process – may improve studentsengagement and their learning outcomes.

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#05: 5 Ideas for Using Game-Based Learning in your Classroom Today

The CoolCatTeacher

As a gamification guru and moonshot thinker, Michael transforms the traditional classroom into a high-energy environment where active student engagement is paramount. In today’s show, Michael gives us five simple ideas for implementing game-based learning in your classroom. In this episode, we cover five simple ideas for implementing game-based learning in your classroom.

How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

How K–12 Classrooms Can Benefit from Robotics. Classrooms are dynamically impacted by the dual forces of technological evolution and student expectation. Student engagement is changing, driven by digital natives looking to combine organic social interaction with science, technology, engineering and math discovery. Stand-and-deliver discourse won’t do it for Gen Z students. Robotics and Digital Tools Engage Students on a New Level .

Game Mechanics in the Classroom to Engage Learners

The CoolCatTeacher

Every Classroom Matters Episode 204 From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Game mechanics are elements of gaming that you can design into your lesson plans to engage learners. We can engage students, even going up to year-long junior high version of “Game of Thrones” like teacher Michael Matera has done. (OK, Truly gamifying a classroom is so much more, but it’s a lot easier than you think.

6 Ways To Boost Classroom Productivity With Interactive Flat Panels

ViewSonic Education

Whether it’s in the classroom or in the workplace, sometimes it’s necessary for productivity to see a boost. Thanks to the implementation of technology into the classroom, research has discovered that these tools boost productivity for teachers and students alike. What that said, we’ve gone ahead and listed, in no particular order, 6 Productivity-Boosting Uses for Interactive Flat Panels in the Classroom. Automate Classroom Management.

New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

students who played edgames outperformed their peers on standardized tests. Now a soon-to-be released study from Vanderbilt University demonstrates the impact of rigorous, peer reviewed research into curricular tools, in this case showing that students who played edgames outperformed their peers on standardized tests. There are a lot of opinions and fads in education, and they are not serving students well. “In Gamify Your Classroom: A Field Guide to Game-Based Learning.

20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

Blended Learning In my opinion, the best 21st-century classrooms are “bricks” and “clicks,” blending together the best of face-to-face and online. Blended Learning Classrooms are made of “bricks’ and “clicks” and every teacher should be ready.

Get in the Game(ification) With Five Games

CUE

This year at the CUE 2017 National Conference there were a lot of sessions on the topic of gamification, a strategy for increasing student engagement by applying game design principles to a classroom setting. After my presentation, several people came up to me and said that they were very interested in gamification, but they felt uncomfortable with the whole idea of game thinking because they had simply not grown up playing games.

3 Easy Ways to Gamify Your Classroom with Kahoot

Fractus Learning

One of education’s hottest buzzwords these days is g amification: the integration of games into classroom instruction to enhance student learning. Purposeful gamification can allow for personalized learning , increased student engagement , and greater creativity. ( But what if you’re new to gamification? What if your students don’t all have iPads? Students can compete with each other to earn the highest score.

A Comprehensive Framework For Student Motivation

TeachThought - Learn better.

A Comprehensive Framework For Student Motivation. When researching student motivation and gamification late last year, I came across the most comprehensive gamification framework I’ve ever seen. While it is designed first and foremost as a way to frame gamification and its many strands, gamification is about human encouragement and motivation. For educators, student motivation is one of the pillars of a academic performance.

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