Remove Classroom Remove Gamification Remove Mobile Learning Remove Social Media
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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

The metaverse itself can be described as a virtual setting that users are able to occupy synchronously, which facilitates meaningful social interactions. ’ The company saw the metaverse as the future of online social interactions and as the evolution of existing social media. Understanding Metaverse Education .

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Speaker at the Global EdTech Summit 2017

EdTech4Beginners

Gamification: Discover Innovative Ways to Engage Students through Gaming. Social Media Learning: How To leverage Social Media in the Classroom. Mobile Learning: Portable Classroom Interaction. I will be presenting the use of scannable technology in the classroom.

EdTech 100
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Digital classrooms

Learning with 'e's

A few years ago Peter John and I wrote a book entitled 'The Digital Classroom'. Everyone in the world of education it seems, has an interest in how technology is going to influence what we do in the classroom. We even mentioned the Semantic Web (or Web 3.0 ) as a potential horizon technology for learning.

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Technology won't replace teachers, but.

Learning with 'e's

Those who presented raised questions around the digital divide, the changing shape of schools, the impact of information and communication technology on learning gain, the ongoing debate about whether schools should filter social media sites, and the use of new and emerging technologies in education.

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Digital classrooms

Learning with 'e's

This is Part 5 in my series of posts on the future of learning and technology. A few years ago Peter John and I wrote a book entitled 'The Digital Classroom'. The idea of a 'classroom' (regardless of how anachronistic that may sound) is appealing when it is 'digitised'. Much more learning will be done outside of the classroom.

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Digital learning futures

Learning with 'e's

I touched on personal learning networks, mobile technologies, games and gamification, the use of social media in learning, the role of user generated content, the phenomenon of ubiquitous connection, and technological convergence. Here's to all the possible futures of learning! Unported License.

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8 Trends in Education Technology That Will Have A Major Impact

Kitaboo on EdTech

From self-learning to flipped classroom approach, we have seen technology make a considerable impact on the learning and teaching methodologies. With numerous benefits to offer, digital learning has become an important part of the education system. Learning Outside the Classroom Environment.

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