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A Serious Look at Game-Based Learning

Edsurge

“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. Now the Managing Director and Chief Learning Officer at Games for Change , Shapiro stands at the vanguard of a movement to both normalize and prioritize game-based instruction in schools.

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Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively. Game-Based Learning in Action.

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Game Based Learning and Twine

The CoolCatTeacher

Today Dr. Matthew Farber @matthewfarber talks about game-based learning in his classroom and a new tool he loves: Twine. We’re also hosting a giveaway contest of his new book Gamify Your Classroom – Revised Edition. Matt’s favorite example of game based learning. Listen Now.

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Why students love a game-based learning experience

Neo LMS

For as long as children have preferred playing to sitting quietly and learning their ABCs, preschool teachers have been craftily devising games as Trojan horses to teach them concepts such as shapes, letter recognition, colors, seasons and relationships. A digital game-based learning experience.

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How Schools Are Working to Reduce the STEM Divide for Black Students

EdTech Magazine

The darkened classroom glows with multicolored LED string lights and lighted keyboards. Unlike your average classroom, this one looks ready for a gaming competition; that is, until you notice a young student pull up a split screen and begin to code.

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3 Ways Game-Based Learning Can Boost Math Skills

EdTech Magazine

By Meghan Bogardus Cortez From providing motivation to assisting struggling students, games can help educators with tricky concepts.

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Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

I have to do a lot of the same strategic thinking that I enjoyed doing in that game.” He also ponders whether games can both teach and measure 21st-century skills, considers the barriers to a broader use of GBL in schools and discusses the not-so-mysterious motivational power of Pokemon. It’s usually, “This game is hard.