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Technology and Digital Media in the Classroom: A Guide for Educators

Waterford

While it can be hard to keep up with every trend in educational technology, the mindset you have when it comes to classroom tech matters just as much as which ones you use. By learning to view it as a means of enhancing your lessons and resources, you can provide your students with tools and opportunities they may not otherwise access.

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Game-Based Digital Literacy with Digital Compass – From Jennifer Carey

EdTechTeacher

Through playing this digital, “choose your own adventure” game, students explore topics like: cyberbullying & “digital drama,” self-image & identity, internet safety & privacy, creative credit & copyright, as well as relationships & communication. Learn more with us this summer! Digital Portfolios.