Remove BYOD Remove Gamification Remove Mobile Learning Remove Student Engagement
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Anniversary edition: Top 10 posts of the NEO Blog

Neo LMS

From well-known subjects of education technology, like BYOD and gamification, to technical aspects regarding school LMSs, to trying to guess the future, the NEO Blog covered it all in its rather short existence. Gamification in the classroom: small changes and big results. Why we should leave behind the cookie-cutter education.

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10 Experts’ Predictions for Education and Technology in 2016

GoConqr

With an increased presence of BYOD and 1:1 programs in classrooms, schools today are faced with the challenge of transforming traditional learning spaces to seamlessly connect pedagogy, technology, and space. One of the biggest EdTech trends in 2016 and for the years to follow will be gamification. Mobile learning.

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Resources from Miami Device

Learning in Hand

Intentional Technology Integration and Mobile Learning for the PBL Classroom by Andrew Miller Align technology integration to the essentials elements of PBL to ensure you are truly doing Project Based Learning, and not "dessert" projects. Come play along and learn how. Mobile 2015’s Call for Proposals is now open.