Remove BYOD Remove Gamification Remove Libraries Remove OER
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Your midsummer ed-tech check-in

eSchool News

Even with tight budgets, it’s possible to repurpose your libraries or media centers into 21st century makerspaces. OER meets iPads in this district. Top BYOD tools for the Common Core classroom. Believe it or not, writing is a natural fit for gamification techniques. Teaching for the 21st century looks a lot different.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

SHEG currently offers three impressive curricula that may be put to immediate use in secondary classrooms and libraries. Might we also study whether learners with solid K12 library inquiry experience perform better than the student in the general SHEG sample ? You can now find out. Beyond the Bubble History Assessments.