Remove BYOD Remove Flipped Classroom Remove MOOC Remove Video
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

The aspects of games that make them enjoyable are used in a classroom setting, such as player control, opportunities for leveling up, immediate feedback, and social connection. MOOC refers to a massive online open course, a type of distance learning. This means that the course takes place online, is free, and anyone can participate.

Trends 97
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EdTech Acronyms Explained

EdTech4Beginners

BYOD – Bring Your Own Device. FC – Flipped Classroom ( click here for my guide to flipping lessons ). FL – Flipped Learning ( click here for my guide to flipping lessons ). Vlog – Video Log. API – Application Programming Interface. AUP – Acceptable Use Policy. BYOL – Bring Your Own Learning.

EdTech 189
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

The aspects of games that make them enjoyable are used in a classroom setting, such as player control, opportunities for leveling up, immediate feedback, and social connection. MOOC refers to a massive online open course, a type of distance learning. This means that the course takes place online, is free, and anyone can participate.

Trends 52
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Video for learning: Today and tomorrow

Learning with 'e's

Photo by Vladimer Shioshvili on Flickr Educators have been using video for decades. The first time I saw video being used in a classroom was in 1973. I was studying at college and a man in a white coat wheeled a television and video player into the room. Today, video use in the classroom is more commonplace.

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10 Experts’ Predictions for Education and Technology in 2016

GoConqr

With an increased presence of BYOD and 1:1 programs in classrooms, schools today are faced with the challenge of transforming traditional learning spaces to seamlessly connect pedagogy, technology, and space. We'll see a shift in environment and culture, with learners supported in physical and virtual learning… Click To Tweet.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more. .”

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

Claims on YouTube: Students watch a short video and explain why they might not trust a video that makes a contentious claim. . YouTube Evaluation : Students evaluate a YouTube video and identify reasons why it may be unreliable. Social Media Video : Students watch an online video and identify its strengths and weaknesses.