Remove BYOD Remove Examples Remove Game-Based Learning Remove Smartphone
article thumbnail

Implications of the 2012 NMC Horizon Report for 21st Century School Leaders

The 21st Century Principal

Schools are implementing BYOD (Bring Your Own Device) policies that allow students Wi-Fi access using their smartphones. Keep in mind that this game-based learning is not the old "drill-n-kill" games peddled to schools in the early days when schools were just beginning to put computers in the classrooms.

Report 76
article thumbnail

A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.