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3 Easy Ways to Gamify Your Classroom with Kahoot

Fractus Learning

Purposeful gamification can allow for personalized learning , increased student engagement , and greater creativity. ( But what if you’re new to gamification? And they can respond using a smartphone, a laptop or a tablet, which makes it fantastic for BYOD classrooms. What if your students don’t all have iPads?

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Resources from Miami Device

Learning in Hand

However, what does that look like for early elementary grades (K-3)? Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school. Building Early Footprints by Tanya Avrith We want to encourage our students to begin to create and publish content at an early age. A massive online game?