Remove BYOD Remove Digital Citizenship Remove Gamification Remove Presentation
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Blended learning combines traditional, in-person learning with digital learning, so that students can experience both forms. Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games.

Trends 97
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Blended learning combines traditional, in-person learning with digital learning, so that students can experience both forms. Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games.

Trends 52
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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.

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Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

Not only is this a great opportunity to teach digital citizenship and soft skills , it also helps students learn to find help and develop their creative confidence. Everything was pushed to a wider, authentic audience. As the COO, amplify what students do. Challenge them to go further. Until Next Time, Here’s to a hundred more.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

Facebook Argument : Students consider the relative strength of evidence that two users present in a Facebook exchange. and world history and move students beyond the simple fact recognition presented by many bubble tests to engagement in historical thinking. Beyond the Bubble History Assessments.