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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Blended learning combines traditional, in-person learning with digital learning, so that students can experience both forms. Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games.

Trends 97
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Blended learning combines traditional, in-person learning with digital learning, so that students can experience both forms. Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games.

Trends 52
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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.

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Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

Not only is this a great opportunity to teach digital citizenship and soft skills , it also helps students learn to find help and develop their creative confidence. Everything was pushed to a wider, authentic audience. As the COO, amplify what students do. Challenge them to go further. Until Next Time, Here’s to a hundred more.

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BEST OF SHOW AT TCEA 2018

techlearning

Accessible from any computer, tablet, or smartphone, ClassLink is ideal for 1:1 and Bring Your Own Device (BYOD) initiatives. This allows them to address issues of concern, promote good digital citizenship and create counter-narratives. There’s nothing to install. No plugins. The latest update (v12.5)

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.