A Dictionary For 21st Century Teachers: Learning Models & Technology

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BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. There is some thought that a certain percentage of instruction must be digital to qualify as “blended learning,” but there is no clear industry standard.

Resources from Miami Device

Learning in Hand

Enhancing Instruction with Digital Games by Andrew Miller Uncover how and why games engage us in specific and meaningful ways. Pick and play games for intentional moments in the classroom, such formative assessment, differentiated instruction, and reflection to name a few.