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And the top e-learning trends for 2016 are.

Neo LMS

Second, the introduction of gamification. Initially thought by some experts and even teachers as a gimmick , gamification quickly caught the interest of the ed tech world, because the best way to teach students is to play games. Cloud classrooms will become the norm. Classrooms will finally become cloud-centric.

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10 Experts’ Predictions for Education and Technology in 2016

GoConqr

Technology and the classroom – major trends and challenges. With an increased presence of BYOD and 1:1 programs in classrooms, schools today are faced with the challenge of transforming traditional learning spaces to seamlessly connect pedagogy, technology, and space. Russell Stannard (Educational Technologist, UK).

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Welcome To Fair Haven Innovates

techlearning

A week later I flew cross country to Seattle to help run Picademy for over a hundred educators and in two days, I’ll by flying to Moscow for the EdCrunch forum where I’ll talk about Gamification and Fair Haven Innovates. People can’t always imagine learning in a classroom that they didn’t grow up in. Read more at Teched Up Teacher.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Purpose: Improving our chance for a common language in discussing existing and emerging learning trends, model, and technology in hopes of innovation in classrooms, and collectively, education at large. The study of teaching adults. Flipped Classroom. Gamification. by Terry Heick and TeachThought Staff. ” (1).

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How Any Teacher Can Use Lee Sheldon’s Multiplayer Classroom Model

The CoolCatTeacher

His book The Multiplayer Classroom: Designing Coursework as a Game is a favorite of many game based learning experts. Student study groups are called guilds. In today’s show, I’ll tell you how I’m using the Jtouch Interactive Display Board in my classroom. Quizzes and tests are fighting evil.

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CrazyIdeas.Doc

techlearning

In a world where it is getting harder and harder to justify the price tag of college, what if colleges had to put their money where their mouth is and only got paid if their alumni got jobs related to their field of study? She writes tons about practical things you can do in your classroom to make a difference. I find it fascinating.

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BEST OF SHOW AT TCEA 2018

techlearning

The TravelMate Spin B1 (TMB118) convertible notebook features a 360-degree hinge that allows the device to be used in four versatile modes that facilitates all aspects of classroom learning, including Stand and Tent modes for group projects and sharing. The device connects easily to peripherals via Bluetooth 4.0, port, one USB 2.0 No plugins.