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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Audience engagement poses another conundrum.

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Automation Will Hit Young People Hardest. Can These Nonprofits Prepare Them for It?

Edsurge

Instead of saying, ’These are your learning objectives,’ we just have #goals. We talk about the platforms they’re on such as TikTok, Google. Also there’s a game-based learning element to it. There’s a lot of scenario-based prompts, so it’s really playful. Did they have the tech, would they be able to attend?

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Learning Revolution - Week's Free Events - SLS14 Expanded! - Open Natural Math Class - Educate to Liberate or Control?

The Learning Revolution Has Begun

In this webinar, we’ll cover all the valuable resources it offers to support game-based learning. Get to know SnapThought – one of our assessment tools – and the new game Sortify, which adds another dimension to playful assessment. Education Revolution Google+ Community 2014 MoonBots Challenge. Join here !

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Learning Revolution Week's Events - Evernote in the Classroom - Yong Zhao - Google+ vs. Ning

The Learning Revolution Has Begun

Tag your questions #eduquestion or post them on our Facebook page or Google+ community. Additional resources include Digital Passport, a suite of games for upper elementary students that teach important digital citizenship fundamentals. Digital Passport is available on the web, iOS, and on Google Play. More details here.

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