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Big Jump in Use of Games, Videos in K-12 Schools, Survey Finds

Marketplace K-12

The number of American teachers using games in classrooms–particularly with younger students–has doubled over the past six years, according to a large survey released last week that measures national ed-tech use. A growing number of teachers, meanwhile, are hungry for PD on how to integrate games in their classrooms.

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Learning Revolution Week's Events - Evernote in the Classroom - Yong Zhao - Google+ vs. Ning

The Learning Revolution Has Begun

Tuesday, June 17th at 10am PDT in San Anselmo, CA Common Sense Media at iTeach2014: Four Skills To Help You Discover, Use, and Share Great Digital Tools for Learning , Your classroom is ready for digital learning, but how do you find quality apps, games, and websites for students and integrate them into your teaching?

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65 ways equity, edtech, and innovation shone in 2022

eSchool News

Virtual and hybrid learning continued into the spring, but then classrooms welcomed back students for full-time in-person learning in the fall. Many silver linings emerged and digital learning cemented itself as a “must have” in schools. Access to interactive experiences, 3D drawings, site visits, etc.

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