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10 Popular Educational Trends and What You Need to Know

Waterford

Some, like social-emotional learning and digital citizenship, have long been important—and they may require even more focus this year. Digital Citizenship. For students, digital citizenship is defined as the ability to use technology and the Internet both effectively and appropriately. Gamification.

Trends 305
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New Ways to Gamify Learning

Ask a Tech Teacher

But those webtools exemplify where the gamification of education started. Tom’s Digital Breakouts offer free games this teacher created and freely shares with others. Subjects covered include ELA, Math, Science, History, and Digital Citizenship. He also offers a Digital Breakout Template that can be downloaded.

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10 Ways to Rejuvenate and Learn This Summer

The CoolCatTeacher

Student Achievement Through Gamification and Game-Based Learning Sports and Games: Using Instructional Models in PE. a Book (or Two). If I want to push my re ading, I sign up with my local library’s reading club, but other times I set a goal of a book or two a month in the summertime and make time to sit and read. Reestablish.

Learning 427
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What’s Changed in Lesson Planning

Ask a Tech Teacher

The textbook is a resource , supplemented by a panoply of books, online sites, experts, virtual chats, and anything else that supports the topic. Digital citizenship is taught, modeled and enforced in every lesson, every day, and every class. Play is the new teaching though it’s beenrelabeled ‘gamification’.

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Subscribers: Your February Special is Available

Ask a Tech Teacher

Digital citizenship I. Digital citizenship II. Digital note-taking. Gamification of education. Topics include: 6 Topics to teach every lesson. 8 Tools that are going away (from the classroom). Assessment. Class exit tickets. Class warm-ups. Differentiation—general. Google Search and research.

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5 Resources to Gamify Student Writing

Ask a Tech Teacher

Educade gives you gamification resources for science, math, social studies, language arts, business, health and wellness, engineering, and more. This is your doorway to gamification. As a bonus, there’s an integrated digital library of 600+ books. They get confused and intimidated since there are too many books to read.

Resources 165
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10 Virtual Teaching Tips For Beginners

TeachThought - Learn better.

For example, language arts teachers can create literature circles and book clubs or use a STEAM approach to empower students to teach the class with a given role. To facilitate more reading among remote learners, OverDrive Education recently announced that it is providing schools with access to 260+ simultaneous use books at no cost.