Remove Books Remove Common Core Remove Digital Citizenship Remove Gamification
article thumbnail

35 Take-aways from Summer 2016 Professional Development

Ask a Tech Teacher

We experimented with some of the hottest tech tools available for the classroom such as Google Apps, differentiation tools, digital storytelling, visual learning, Twitter, blogs, Common Core and tech, digital citizenship, and formative assessment options. They wanted to get it right, see how it worked.

article thumbnail

17 Take-aways from Summer PD

Ask a Tech Teacher

Some had been teaching for thirty years and still enthusiastically embraced everything from twitter to the gamification of education. Teaching digital citizenship remains a challenge–as much because it needs to be organically blended into all learning as that it is not well-understood. They are life long learners.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

3 Websites to Gamify Your Math Class

Ask a Tech Teacher

DimensionU is a collection of engaging interactive multiplayer fantasy games for grades 2-10 (some can be played solo) that focus on core skills in mathematics and literacy. Content aligns with Common Core, state standards and classroom instruction. Click the link for more detail. – See more at: [link]. ProdigyGame.com.

article thumbnail

Website Review: Prodigy Game

Ask a Tech Teacher

aligned with Blooms Taxonomy, Common Core, ISTE, or other state/national/international standards. Prodigy is a free, adaptive math game for grades 1-7 that integrates Common Core or Ontario math into a role-playing game using a Pokemon-style wizardry theme. positive parent reports. encourage independence.

article thumbnail

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. The video is part of Impero’s work to support schools in keeping students safe online and promoting good digital citizenship. TCI BRING SCIENCE ALIVE!

Tools 71
article thumbnail

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.