Remove Blended Learning Remove Game-Based Learning Remove Gamification Remove STEM
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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Enders Game by Orson Scott Card—A novel that conceptualizes a variety of game-based learning mechanics.

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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

Blended Learning In my opinion, the best 21st-century classrooms are “bricks” and “clicks,” blending together the best of face-to-face and online. Blended learning is not new. Blended Learning Classrooms are made of “bricks’ and “clicks” and every teacher should be ready.

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Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! gamification, VR/AR/MR, coding) to enrich my science curriculum.

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. To those working in higher education, some of the trends presented by the team may not have come as a surprise.

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