Using Games to Help Reluctant Readers and Writers (and More)

The CoolCatTeacher

Lee Graham on Episode 569 From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Dr. Lee Graham is working with teachers to teach them principles of game-based learning to teach writing. Learn more.

Prodigy Math Game: Game-Based Learning for the Common Core

Kleinspiration

Game-based learning is a topic we have revisited numerous times on this blog. The implications it has on student engagement and learning cannot be overstated. If you have not already experimented with game-based learning with your class, make 2015 the year you do!

8 Epic Edtech Tools to Try This School Year

The CoolCatTeacher

Listen to the show and learn how it is used and follow the links in the show notes below. Listen to the show and learn how it is used and follow the links in the show notes below.

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3DBear Review: The Augmented Reality Classroom Pro

The CoolCatTeacher

You can use it and learn. “I’ve seen kids get so immersed in their 3D Bear projects that they had no idea how much they were learning.” Learn more by clicking on the link below.

Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp!

How to Use Metaverse: Awesome Augmented Reality and New Features

The CoolCatTeacher

Using Metaverse, my students have created fun quiz games, trivia experiences, and even an AR tour of our school. We also learn beta testing , which is what happens when a person NOT on their team tests the app.)

Kasey Bell’s 8 Great Ways to Use Google Slides

The CoolCatTeacher

From stop motion to video controls and cool add-ins for formative assessment and graphics, learn about this Swiss Army Knife of Google tools – Google Slides. Just go to coolcatteacher.com/shake to learn more. We can keep learning more.

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Legends of Learning: The Game-Based Science Platform for Grades 3-8

The CoolCatTeacher

Sponsored by Legends of Learning From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Students love to play games, and they also need real-world examples to help science come alive. Kids in grades 3-8 will love these science games. 8 games).

5 Ways to Bring Financial Literacy into Any School

The CoolCatTeacher

Whether you want games, curriculum, or to know what’s next in financial literacy, this is a must-listen podcast for anyone working with financial literacy in their school. He has games that he’s developed. The methodologies that are coupled with the topics are evidence-based.

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Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Within the virtual environment, you get you learning, you get your assessment, you get your experience. Another one, SineSpace — which is completely web VR based. Unity is a software required to make games. I mean, this is not a game. I’ve got a lot to learn.

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Edtech and Social Emotional Learning #sel

The CoolCatTeacher

Today Dr. Michelle Zimmerman @mrzphd talks about social emotional learning and education technology. FutureFit aligns social emotional learning and character education with your traditional subjects of math, language arts, sciences and more for grades K-12.

EdTech 310

5 Reasons Teachers Using Tech are Super Heroes with Kecia Ray

The CoolCatTeacher

If you don’t “get” why technology is important, or know people who don’t, take a listen to understand and learn about transformative practices that work in education. They’re doing awesome things to drive inquiry based learning. Learn about AR and VR.

New to Competency-Based Learning? Here're Five Ways to Assess It

Edsurge

Principal Chris Huckans believes that competency-based education (CBE) is one of the keys to the school’s success. Huckans says that Bishop Hall’s use of the Brightspace learning management system provides students with highly personalized learning pathways, which “allow them to innovate and experiment.” He adds, “Kids are allowed to learn at their own pace, and can learn experientially.” Below are five ways to approach competency-based learning assessment.

Elementary Technology Favorites by Grade Level

Tech Helpful

One of the things shared was the list of "tried and true" technology usage by grade level at our elementary school. Kindergarten technology use: Wet-Dry-Try iOS App- $4.99 [link] An app for teaching handwriting based on the popular Handwriting Without Tears® Slate Chalkboard activity.

50 Of The Best Video Games For Learning

TeachThought - Learn better.

50 Of The Best Video Games For Learning in 2015. We’ve discussed the merits and utility of video games in the classroom before, so we won’t beleaguer the point. To select each of these games, we focused on 3 basic criteria: 1. YOLO Game Link: [link].

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Removing the Limitations in a Digital Environment

Fractus Learning

What is the ideal blended learning environment? Many ask me what the best device is for learning. Good teaching and sound student-directed learning is not, and should not be, device dependent. How does digital learning work with electives?

Top 25 Sites/Apps of 2018

Technology Tidbits

Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. Dystopia 2153 - An innovative new site that teaches programming/coding through the use of game based learning and graphic novels. TypeTastic - The best site around for student's K-12 (w/ educational portal) learning how to type/keyboard.

Common Sense Education Resources from ISTE 2015

Graphite Blog

Common Sense team members and certified educators presented on a range of practical and engaging ways to use specific technology tools for learning as well as our latest and greatest digital citizenship offerings. . For a quick reference -- and for those of you #NotAtISTE who want to share in the learning -- here's a quick summary of our lightning sessions with links to the tools and resources each session covered. Digital Bytes: A Project-Based Approach to Digital Literacy .

What Do Sixth Graders Say About Learning With Games? It Works

MindShift

NEW YORK — One morning, just before classes at New York City’s Quest to Learn Middle School broke for lunch, Etai Kurtzman found himself transformed into a lemon tree. Each student had been cast for a role-playing game either as a honeybee sent out from the hive or as a plant.

Learning Revolution Week's Events - Evernote in the Classroom - Yong Zhao - Google+ vs. Ning

The Learning Revolution Has Begun

The Learning Revolution Weekly Update June 10th, 2014 Children want the same things we want. Dr. Seuss The Learning Revolution Project highlights our own "conference 2.0" virtual and physical events and those of our over 200 partners in the learning professions. We also highlight good conversations about learning taking place between educators, learners, leaders, and others from the school, library, museum, work, adult, online, non-traditional and home learning worlds.

Learning Revolution Free PD - Next Week's Great Library Events - Global Ed Stories - Michael Levine "Teaching with Games" Special Event

The Learning Revolution Has Begun

The Learning Revolution Weekly Update October 1st, 2014 There is not such a cradle of democracy upon the earth as the Free Public Library. To subscribe to this newsletter, please sign up at the Learning Revolution. Interested in becoming a Learning Revolution Partner?