New Research Proves Game-Based Learning Works—Here's Why That Matters
MARCH 6, 2017
A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. students who played edgames outperformed their peers on standardized tests. Efficacy in edtech needs to be determined by conducting well-controlled, large sample-sized efficacy studies. Quest to Learn: Developing the School for Digital Kids.