Remove Blended Learning Remove eBook Remove Game-Based Learning Remove Mobility
article thumbnail

How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

While games are for fun, gamification has elements such as point scoring, competition features, rules of play etc., that motivate students to perform certain tasks, and if they fail, revisit these games till they master the concepts. It is for this reason that most educational institutes have adopted the blending learning approach.

article thumbnail

Top 25 Sites/Apps of 2018

Technology Tidbits

Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. Dystopia 2153 - An innovative new site that teaches programming/coding through the use of game based learning and graphic novels.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Alabama Department of Education Gives Students Free Summer Access to Fuel Education Solutions

techlearning

From May through July, students across the state have free access to two FuelEd online learning tools, Stride™, an award-winning digital learning solution that rewards student progress with games, and Big Universe®, an online reading literacy platform featuring thousands of eBooks.

article thumbnail

Kasey Bell’s 8 Great Ways to Use Google Slides

The CoolCatTeacher

One of the ways that I think is one of my favorites is creating an eBook inside Google Slides. Google Slide Tip #2: Create an eBook. I have created several eBooks now inside Google Slides because when I try to do it in Google Docs, I pull my hair out. You know, eBooks are just such a powerful way for kids to share.

Google 343