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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

While games are for fun, gamification has elements such as point scoring, competition features, rules of play etc., that motivate students to perform certain tasks, and if they fail, revisit these games till they master the concepts. It is for this reason that most educational institutes have adopted the blending learning approach.

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Top 25 Sites/Apps of 2018

Technology Tidbits

Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. Dystopia 2153 - An innovative new site that teaches programming/coding through the use of game based learning and graphic novels.

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Kasey Bell’s 8 Great Ways to Use Google Slides

The CoolCatTeacher

One of the ways that I think is one of my favorites is creating an eBook inside Google Slides. Google Slide Tip #2: Create an eBook. I have created several eBooks now inside Google Slides because when I try to do it in Google Docs, I pull my hair out. You know, eBooks are just such a powerful way for kids to share.

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Elementary Technology Favorites by Grade Level

Tech Helpful

It is a huge arsenal and an all-you-can-read eBook library for kids 12 and under with unlimited access to over 10,000 high-quality kids’ books. is a free game-based learning platform that makes it fun to learn – any subject, in any language, on any device, for all ages! Think of it like YouTube without the bloat.