Remove Blended Learning Remove Digital Learning Remove Libraries Remove Robotics
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Lessons from Digital Learning Day

Educator Innovator

Digital Learning Day (DLD), held on February 5, immersed kids from coast to coast in activities like tinkering with robotics, penning blog posts, and painting digital canvases. As educators know, integrating meaningful digital learning into the classroom is a 365-day effort. By Kathleen Costanza.

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Top School & District Innovator Awardees 2019

EdNews Daily

From the experiences we provide (iPads, cutting-edge digital library, nationally-ranked Robotics program) to the inter-district professional learning we support (top-ranked VrainWaves podcast), at the core of our program is a belief in technology as a catalyst for learning at all levels.

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Events + News - #TLChat LIVE! - NMC Preview - Students in Charge - iSchool Initiative

The Learning Revolution Has Begun

The NMC Summer Conference is a one-of-a-kind event, attracting highly skilled professionals interested in the integration of emerging technologies into teaching, learning, and creative inquiry. They are the people pushing the envelope to infuse innovation and creativity into learning experiences worldwide. More information here.

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Can children learn from a “mixed-reality” game?

The Hechinger Report

In a windowless room in the library, first- and second-graders experiment with a strange teaching device that’s half computer and half wooden play table. Some tech companies are also trying to mix hands-on play with digital learning. Sign up for our newsletter to get a weekly update on blended learning.

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35 edtech innovations we saw at FETC 2023

eSchool News

In her current role, she works directly with the district’s online tutoring programs, including FEV Tutor , to accelerate learning for students. FTW Robotics displayed its drone technology in booth #518 that is currently in 1K schools throughout the United States. VEX Robotics demonstrated its VEX GO and VEX 123 solutions.

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What Kids Can Learn When Blocks Get A Tech Boost

MindShift

In a windowless room in the library, first- and second-graders experiment with a strange teaching device that’s half computer and half wooden play table. Some tech companies are also trying to mix hands-on play with digital learning. Sign up for our newsletter to get a weekly update on blended learning.

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