Remove Blended Learning Remove Demo Remove Game-Based Learning Remove Gamification
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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

Thus, with digital technology, students can learn at their own pace, try out various activities and learn by doing. Gamification: Let’s be honest – given a choice between playing a game or solving Math problems, students would definitely prefer playing a game. Games can be used to liven up classroom teaching.