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Assistive Technology with MakeyMakey

Cycles of Learning

In the past, although very rewarding, science camp was full of engaging activities that lacked meaning in the world outside of the classroom. Tom was inspired by MakeyMakey's potential as an assistive technology tool to help empower students with Physical Disabilities. See the below video to learn more about Tom's work.

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FETC 2019: Day One

eSchool News

The Expo floor did not open until 4:30 pm on Monday, but educators and administrators were able to choose from 100 workshops, Apple and Microsoft concurrent sessions, and an all-day Blueprint for Technology in Education Summit. Not surprising is the continued focus on STEAM, STEM, coding, and robotics. Assistive Technology.

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Top 10 K–12 Educational Technology Trends

techlearning

Some of them are still emerging, and some of them are controversial, but they all have great potential for teaching and learning. Proper implementation and monitoring are essential to ensure a beneficial learning experience. 3 Wearable Technology —Wearable technology is an up-and-coming trend in edtech.

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5 Meaningful Ways to Leverage the "MakeyMakey" in Your Teaching

techlearning

* Click here if your are not familiar with the MakeyMakey Rather than simply developing video game controllers, empower your students to use the MakeyMakey to create Assistive Technology for individuals with various physical disabilities (Quadriplegia, Cerebral Palsy, etc.). is an obvious product limitation.

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5 Meaningful Ways to Leverage the "MakeyMakey" in Your Teaching

Cycles of Learning

* Click here if your are not familiar with the MakeyMakey #1: Assistive Technology Development Rather than simply developing video game controllers, empower your students to use the MakeyMakey to create Assistive Technology for individuals with various physical disabilities (Quadriplegia, Cerebral Palsy, etc.).

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Top Webinars of 2016

edWeb.net

Topics spanned from early childhood education to building a positive school and classroom culture. From integrating technology into school libraries, to special education, to coding and robotics, there was something for everyone this year. 2 Jump into Literacy, Math, & Science: Active Learning for Preschool Children. #

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What’s New: New Tools for Schools

techlearning

Teachers can create transformational learning experiences for students by joining 3DBear’s AR Innovator Program. The program includes in-classroom professional development sessions. Furthermore, ABCMouse will be offered at no cost to teachers for use in their classrooms, allowing them to take full advantage of many of these offerings.

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