Remove Assessment Remove Gamification Remove Learning Analytics Remove Mobility
article thumbnail

10 Steps to Create Interactive K12 Learning Modules

Kitaboo on EdTech

Understand Your Audience The end-user of your learning module is quite obviously the student. This will help you effectively plan and assess your students’ progress. Utilize Multimedia Elements As the name suggests, the key aspect of an interactive K12 learning module is interactivity. More so when you’re a K12 student.

eBook 52
article thumbnail

It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. But content is not top on your list.”

Trends 196
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Top 5 Benefits of Digital Textbooks You Never Knew About

Kitaboo on EdTech

Features like quizzes, exciting graphics, videos, and flashcards can make learning more enjoyable and help them retain information better and for longer durations. Increased Engagement Gamification is a new trend designed to make education fun and engaging. It has been proven to improve student productivity by almost 50%.

eBook 52
article thumbnail

The Benefits Of Using Technology In Learning

TeachThought - Learn better.

Another benefit of technology in learning is that students often learn faster when they are not only listening to the teacher and reading textbooks but also participating in engaging academic activity. Assessment And Grading Automation. Easier Plagiarism Detection. Adopting Progressive Educational Technologies.

article thumbnail

Reinventing The School Desk: Tip Tap Tap And The Internet of Things

Fractus Learning

Classrooms are embracing interactive whiteboards and mobile devices with enthusiasm. Assessment is subjective. And as many of these technologies do not monitor student performance, learning difficulties are not tracked or identified early; preventing intervention with supplementary and personalised supports.