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7 Digital tools for student engagement across all grade levels

Neo LMS

As we head into the spring, we may notice a decrease in student engagement. For some students, there have been midterm exams, extended school breaks, or we find ourselves in the middle of standardized testing season. Students should also be part of the process of deciding on different tools to try.

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How an LMS can help teachers keep older students engaged

Neo LMS

So let’s explore how teachers can harness edtech resources, with a focus on school learning management systems, to maximize their limited time and supplies, while also delivering a more engaging, personalized experience for middle school students. How an LMS can help teachers keep older students engaged.

LMS 258
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Reflections on 50 years of Game-Based Learning (Part 2)

Edsurge

Just as damning, most computer “games” that have entered the classroom hardly differ from typical classroom instruction, reinforcing basic skills through repetition and tightly tied to assessment systems. But the third generation of the learning games movement is still very young. Or, is that too much to imagine?

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

2 – Designing Online Assessments As you assess learning online, you’ll want to use the research-based best practices for online assessments. Feedback using your formative and summative assessment tools is also essential. Student Achievement Through Gamification and Game-Based Learning.

Course 339
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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

So, in order to prepare for the inevitable blended learning for this fall, the first professional development goal for all of us should be to make sure we have mastered blended learning. Blended Learning Classrooms are made of “bricks’ and “clicks” and every teacher should be ready.

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21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

Even when connecting at a distance instead of in person, we can all benefit from learning some skills to connect with students on an emotional level, even while delivering classroom instruction. Online Assessment. Assessment must respect learners, provide actionable feedback, and motivate. Look at this course.

Course 487
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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL).