Learning Revolution Free PD - Michael Stephens Live Keynote - Follett Challenge - Digital Citizenship Week - K12 Online Starts

The Learning Revolution Has Begun

Close to 40 presentations in four different strands: Stories for Learning, Games and Gamification, Passion-Driven Learning and STEAM. Digital Citizenship Week. We’re proud to be in partnership with Common Sense Education to celebrate the Second Annual Digital Citizenship Week – October 19th -25th. Join us to shine a spotlight on the importance of helping kids learn how to create safe, responsible digital lives.

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

Using everyday digital content, the COR paper and online assessments directly connect to the questions posed in SHEG’s study and engage learners in credibility decision-making around three COR Competencies: Who’s behind the information? The free assessments include Google Docs assessments to copy and digital rubrics to download. These assessments might be used to engage learners in discussion before an inquiry.

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New Ways to Gamify Learning

Ask a Tech Teacher

But those webtools exemplify where the gamification of education started. The gamification of learning became popular at first because students exhibited great aptitude and tolerance for learning new material when gameplaying, but the reason that popularity lasted is even more simple: Applying the characteristics of gameplaying to learning works ! Tom’s Digital Breakouts offer free games this teacher created and freely shares with others. More on SAMR and Gamification.

21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

They fit into the categories of SEL, digital instruction, engagement/management, and leadership. In addition, you’ll create practical tools such as rubrics for teacher observation, surveys for self-assessment reports, and data collection checklists and notes for interviews.

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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

Course: Designing Blended Learning for Student Engagement and Achievement “By the end of the course, you will be able to design and implement meaningful blended learning experiences with objective-aligned assessments and activities that foster core 21st-century skills.”

Subscribers: Your February Special is Available

Ask a Tech Teacher

Assessment. Digital citizenship I. Digital citizenship II. Digital note-taking. Gamification of education. She is the editor/author of dozens of tech ed resources including a K-8 technology curriculum , K-8 keyboard curriculum, K-8 Digital Citizenship curriculum, and dozens of books on how to integrate technology into education. Every month, subscribers to Ask a Tech Teacher get a free/discounted resource to help their tech teaching.

8 Practical Ways to Use AI in Learning

Ask a Tech Teacher

After all, this is the age of digital content and interactive mediums. 3. Gamification. Gamification seems to be one of the most effective approaches we could find, but it wasn’t until AI that we could unlock its full potential. As a part of experiential learning, gamification boosts not only engagement but also retention level of learners. Then again, not all students thrive on gamification. 5. Digital Mentorship.

35 Take-aways from Summer 2016 Professional Development

Ask a Tech Teacher

We experimented with some of the hottest tech tools available for the classroom such as Google Apps, differentiation tools, digital storytelling, visual learning, Twitter, blogs, Common Core and tech, digital citizenship, and formative assessment options. Some had been teaching for thirty years and still enthusiastically embraced everything from twitter to the gamification of education. How to embed materials into digital portfolios.

8 Websites that Explain Elections

Ask a Tech Teacher

The first five explain elections in general and the next three teach the process through gamification. Cast Your Vote is part of former Supreme Court Justice’s Sandra Day O’Connor’s acclaimed gamification of oft-confusing civics processes with the goal of making them understandable to young learners. She is the editor/author of over a hundred tech ed resources including a K-8 technology curriculum , K-8 keyboard curriculum, K-8 Digital Citizenship curriculum.

17 Take-aways from Summer PD

Ask a Tech Teacher

A couple dozen of us–teachers, library media specialists, tech integrationists, lab teachers–gathered virtually for three weeks to experiment with some of the hottest tech tools available for the classroom–Google Apps, differentiation tools, digital storytelling, visual learning, Twitter, blogs, Common Core and tech, backchannels, digital citizenship, assessment, and more (12 topics in all). Summer PD 2015 just ended.

Your Device Rollout Isn’t About Hardware—It’s About Engagement

Edsurge

Without one, schools and districts run the risk of missing out on many of the potential benefits that having devices in the classroom can unlock, such as introducing personalized learning, teaching digital citizenship and giving students access to the myriad of apps and tools available online. Gamification is the idea of adding game-like elements to non-game contexts or environments—the classroom, for example. 47 percent improvement of active digital citizenship by students.

What is the 21st Century Lesson Plan?

Ask a Tech Teacher

Students are digital natives, already in the habit of learning via technology. Assessments aren’t about ‘getting everything right’ but about making progress toward the goal of preparing for life. Assessment might include a quiz or test, but it also judges the student’s transfer of knowledge from other classes, their tenacity in digging into the topic, their participation in classroom discussions, and more.

12 Websites that Explain Elections

Ask a Tech Teacher

The first five explain elections in general and the next three teach the process through gamification. Cast Your Vote is part of former Supreme Court Justice’s Sandra Day O’Connor’s acclaimed gamification of oft-confusing civics processes with the goal of making them understandable to young learners. She is the editor/author of over a hundred tech ed resources including a K-8 technology curriculum , K-8 keyboard curriculum, K-8 Digital Citizenship curriculum.

Its 2019. So Why Do 21st-Century Skills Still Matter?

Edsurge

Instead of relying on textbooks and teacher direction, these students had to think critically about unfolding events, collaborate with peers and adults, and make creative use of digital tools to communicate their ideas. In my own work with educators around the globe, I’ve watched the emergence of 21st century trends such as makerspaces, flipped learning, genius hour, gamification, and more. Wondering how to teach and assess 21st century competencies?

3 Apps Disguised as Games to Help Bolster Learning

Ask a Tech Teacher

Kahoot is a response system that has taken over classrooms all over the country to assess student learning. S/he invites students to join with a game pin, which they enter into pretty much any digital device used in the classroom (smart phones, Chromebooks, iPads, or another). Assessment options include quizzes, discussions, and surveys. This is a great way to pre-assess knowledge on a subject before beginning a lesson plan. Mind-n-Mettle–Great Assessment Tool.

Website Review: Prodigy Game

Ask a Tech Teacher

Your students are assigned user names and passwords which they then use to log in from their digital device. Because of this, the game play can be used for both formative and summative assessments. I’m a big believer in the gamification of education; Prodigy makes that work brilliantly for math. She is the editor/author of dozens of tech ed resources including a K-8 technology curriculum , K-8 keyboard curriculum, K-8 Digital Citizenship curriculum.

3 Websites to Gamify Your Math Class

Ask a Tech Teacher

Because of this, the game play can be used for both formative and summative assessments. More on gamification of education: 29 Online Educational Activities Kids Will Love This Summer. She is the editor/author of dozens of tech ed resources including a K-8 technology curriculum , K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. Most elementary age kids I know love math, but that changes when they matriculate to middle school.

7 Educational Transformations for Any Classroom

EdTechTeam

While it’s not listed in the 7 transformations, the overarching goal will be to help students navigate their digital world and build a positive digital footprint. The first month of school will be focused on lessons on digital citizenship and leadership. Recently, many Hyperdocs have been built on decktoys.com which brings a new level of gamification into the classroom. Formative Assessments - I’ve never been a big fan of huge summative exams.

SEL and Classroom Culture In an Age of Distance Learning

Edsurge

Any connected educator has heard buzzwords like flipped classroom, gamification, social-emotional learning (SEL), differentiation, and personalized learning. When I designed the gamification unit, I had no idea the effect it would have.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Blended learning is a learning model that combines digital and face-to-face learning experiences. There is some thought that a certain percentage of instruction must be digital to qualify as “blended learning,” but there is no clear industry standard. A learning model by Digital Media & Learning that emphasizes the role of social interactions as a catalyst for learning. Digital Citizenship. Learning through games (from physical to digital).

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BEST OF SHOW AT TCEA 2018

techlearning

RENAISSANCE FLOW 360 With Renaissance Flow 360, educators can bridge the gap from assessment and planning to instruction and practice, reducing the time spent grading assignments, collecting data, searching for instructional resources, and creating lesson plans. HOVERCAM, HOVERCAM PILOT DIGITAL PODIUM The HoverCam Pilot is the world’s first fully-integrated, mobile, digital podium. Tech & Learning has announced the winners of the TCEA Best of Show Awards.

How Technology Should Have Already Changed Your Teaching

TeachThought - Learn better.

You may need appreciate the way gamification can improve the visibility of the entire learning process. Digital communities. Of more pressing concern is the signage on the walls that focuses on learning strategies and digital citizenship. As the teacher, you’re used to being the control valve for content, assessment, feedback, and reporting. You probe, prompt, front-load, and assess. How Technology Should Have Already Changed Your Teaching.

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Blackboard Ally is an accessibility solution that helps make digital class content in a learning management system (LMS) more accessible for all learners. The NEO mobile app for Windows allows users to access the full feature set within the platform including creating and delivering online classes, assessing students, sharing resources, tracking student achievement, and collaborating on projects. Software & Online ALMA TECHNOLOGIES, INC.

What?s New: New Tools for Schools

techlearning

ASSIST EDUCATION & APEX LEARNING ( assisteducation.com/ ) & ( www.apexlearning.com ) ASSIST Education and Apex Learning enhanced their partnership with the addition of adaptive content and digital tutorials into the ASSIST Integrated Education Management System for K-12 schools. ClassPad.net helps kids brush up on their math skills all year-round by offering digital scratch paper students can use to help them solve problems.

The 2013 Reform Symposium This Week - Online, Free, and with Amazing Speakers and Presenters

The Learning Revolution Has Begun

Derek Barkalow Teenage Kicks (for Grown-Ups) - Fiona Mauchline Urban Legends Through Digital Storytelling - James Gubbins What is this ''new'' writing? Cecilia Lemos Virtual Exchange Projects: Motivating teens to communicate - Rosemere Bard 2:00pm PANEL: Leading and Inspiring Teachers 3:00pm Digital Metamorphosis Based on Sir Ken Robinson´s Three Flourishing Principles - Carla Arena Disability and diversity: are teachers up for social change outside the classroom?