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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

Blended Learning In my opinion, the best 21st-century classrooms are “bricks” and “clicks,” blending together the best of face-to-face and online. Blended learning is not new. Research around the pedagogy of effective blended learning will help you understand how to effectively combine your physical classroom and your online classroom.

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

2 – Designing Online Assessments As you assess learning online, you’ll want to use the research-based best practices for online assessments. Feedback using your formative and summative assessment tools is also essential. UDL is an excellent framework that can be used in any classroom.

Course 353
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21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

How to Reach Students Who Have Experienced Trauma. So, we have to learn how to reach and teach students who have experienced trauma. Helping Students Overcome Trauma In this course, you will explore the different types of trauma and how they affect students’ behavior and academic performance.

Course 502
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5 Ways to Help Kids of All Ages Code #HourofCode

The CoolCatTeacher

This Thursday, December 6 from 1-3 pm Eastern Time, Edweek is hosting an event about personalized learning. I’ll be co-hosting a panel conversation on how I help kids learn how to personalize their own learning, how we can differentiate instruction, and we’ll have an “old fashioned” tool share at 2 pm in the room.

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Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL. Gamification).

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Top 15 Sites/Apps of 2021

Technology Tidbits

This years list has quite the variety and covers a wide range of educational content, such as: game based learning, programming/coding, educational resources, and more. This is all done through an educational portal making it easy to assess student learning and differentiate instruction.

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Increasing Student Participation During Zoom Synchronous Teaching Meetings

User Generated Education

is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, “Kahoots”, are multiple-choice quizzes that allow user responses. More information about how to do this can be found at How to Make a Survey With Google Docs Forms.

Meeting 374