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Merge Cube Mania in Middle School

The CoolCatTeacher

When you scan the cube with your mobile device — it will work with an iPhone, an iPad, and it works with Android, but you have to have the Merge Cube app on it. So what’s an example of something it might look like? They had to tell what they learned about how to use it. They had to give some examples. Blog: [link].

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5 Simple Ways to Improve Physical Education w/ #Edtech

The CoolCatTeacher

And what they enable you to do is complete a performance and then you’ve for a given delay period to get back to the device whether it’s a laptop or an iPad or an android tablet and see that. JARROD: Yes, so let’s say you’re doing a gymnastics unit and you’ve got a display, some sort of gymnastics presentation of skills, for example.

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50 Of The Best Video Games For Learning

TeachThought - Learn better.

This cognitive load may also be a matter of creativity–open-world sandbox games, for example, reward the player that is able to create their own meaning, reasons for playing, and factors for quality and “end game” scenarios. 50 Of The Best Video Games For Learning. Listly by Terry Heick.

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Best Vocabulary Websites for Students

Educational Technology and Mobile Learning

Students can use them to search for definitions of words, synonyms and antonyms, examples of words usage, grammar tips, word of the day, quizzes, crosswords, word games and many more. 3- Vocabulary.com As its name indicates, this site helps students improve their vocabulary through games and fun learning activities.

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Elementary Technology Favorites by Grade Level

Tech Helpful

You will immediately see that our teachers have access to iPads and many of their choices are iOS apps but often there are web versions and android apps for these as well. Kindergarten technology use: Wet-Dry-Try iOS App- $4.99 [link] An app for teaching handwriting based on the popular Handwriting Without Tears® Slate Chalkboard activity.

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What Technology Does What: An #edtech Chart For Teachers

TeachThought - Learn better.

Pocket (iTunes), Pocket (Android), Scoopit, Pearltrees. …Self-direct their own learning. Depends on what they’re learning, of course. browse the web, use common apps, access inexpensive games for game-based learning, stream video content). iOS/Android: ReadQuick. Learn to write.

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Gaming, VR Exploring, and App Building: The Ellis Island Hack-A-Thon

techlearning

5) As with all gaming in my classes, students were asked to identify, fact, fiction and the methods used by the game designers to demonstrate key facts. Following the game and discussion, we investigated more about Ellis Island. We kept notes on our Mission US City of Immigrants Notes (Google Slides).