article thumbnail

Game-Based Digital Literacy with Digital Compass – From Jennifer Carey

EdTechTeacher

Through playing this digital, “choose your own adventure” game, students explore topics like: cyberbullying & “digital drama,” self-image & identity, internet safety & privacy, creative credit & copyright, as well as relationships & communication.

article thumbnail

BEST OF SHOW AT TCEA 2018

techlearning

With a built-in ARM quad-core processor and an Android 5.0 Standard features include real-time viewing and control of student screens, Internet and application usage controls, real-time assessment and gamification tools, as well as a range of powerful technician tools to help reduce system downtime. IMPERO EDUCATION PRO, VERSION 6.3