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One Animation’s Oddbods Partners With Splashlearn’s Digital Learning Program – Reaching Over 40m Kids In The USA

eSchool News

The massively popular digital learning program for reading and math, SplashLearn has benefited over 40 million children internationally. The company is also home to the creator and serves as the production studio behind the hit Netflix series Sharkdog. SplashLearn is available across all digital platforms (iOS, Android and Web).

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SplashLearn Raises $18 Million in Series C Funding Round From Owl Ventures & Accel

eSchool News

SplashLearn, the US-headquartered learning company began 2021 on a high note raising $18 million in Series C funding round led by Owl Ventures. San Francisco based Owl Ventures is the largest edtech sector-focused venture capital firm in the world. SplashLearn is available across all digital platforms (iOS, Android and Web).

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Battle of the Classrooms: Apple, Google, Microsoft Vie for K-12 Market

Edsurge

It’s terribly confusing, but perhaps no coincidence, that three of the world’s most prominent consumer technology companies—Apple, Google, Microsoft—each boast a “Classroom” tool aimed at K-12 educators and students. Device compatibility: Android, iOS and any web browser. Here’s a breakdown, by order of their release.

Microsoft 147
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Looking Back At 2011 And Looking Forward To 2012

The Web20Classroom

For the past few years ( here and here ) I started a tradition (if we can call it that) where I look back at the year in #edtech and try to make predictions as to what''s going to take hold in the coming year. No science behind any of this. So, how did I do last year? QR Codes- I said QR would take more of a foot hold.

BYOD 196
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Virtual Reality Headsets in the Classroom ? All-In-One or Mobile?

Veative

However, these devices require a (typically) Android phone, which can be many hundreds of dollars. For EdTech companies, it is important to understand the requirement of the schools in order to provide the best learning experiences for students the world over. Putting both together will incur higher costs for a school.

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How to Use Virtual Reality and Google Expeditions in the Classroom

Shake Up Learning

Google is working with a number of partners, including: WNET, PBS, Houghton Mifflin Harcourt, the American Museum of Natural History, the Planetary Society, David Attenborough with production company Alchemy VR and many of the Google Cultural Institute museum partners to create custom educational content that spans the universe.”.

Google 28
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Getting Started with Google Expeditions and Virtual Reality

Shake Up Learning

Google is working with a number of partners, including: WNET, PBS, Houghton Mifflin Harcourt, the American Museum of Natural History, the Planetary Society, David Attenborough with production company Alchemy VR and many of the Google Cultural Institute museum partners to create custom educational content that spans the universe.”.

Google 28