Advocacy of robo-readers hasn’t won the debate — it still misses the main point

Improving Education Environments

Uncategorized ETS gamification robo-grader writing The Hechinger Report has a recent article out about the potential of software in the realm of robograders. The title, Robo-readers aren’t as good as human readers — they’re better , is sensationalistic and sacrifices the tenor of the article’s argument for a round of quick clicks.

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations. That was certainly the case in our experience.

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Enhancing Civic Education with Game-Based Learning

EdTechTeacher

We are experiencing a rising tide of advocacy for high quality civic education across the nation. There is also increasing interest and promising research around the impact that gamification can play in instructional design. Therefore, how might we leverage the power of gamification and game-based learning to enhance civic education? Why Simulations?

Enhancing Civic Education with Game-Based Learning

EdTechTeacher

We are experiencing a rising tide of advocacy for high quality civic education across the nation. There is also increasing interest and promising research around the impact that gamification can play in instructional design. Therefore, how might we leverage the power of gamification and game-based learning to enhance civic education? This blog post originally appeared on Tom Driscoll EDU.

Surveys Find Districts Are Using More Edtech Tools — and Teachers Are Bearing the Costs

Edsurge

Further behind were gamification, micro-learning, in-person learning and artificial intelligence (none of these were defined in the report). “Virtual” learning may be on the upswing—corporate VR learning, that is. Teachers are paying out of pocket for edtech tools while using more of them.

Survey 124

With a degree no longer enough, job candidates are told to prove their skills in tests

The Hechinger Report

said Steve Yadzinski, who works on innovations in workforce technology for Jobs for the Future — an advocacy group that makes its own job finalists take on work-related projects as a part of the decision process. Artificial intelligence, gamification and other developing technologies are giving rise instead to what experts call “situational judgment” and “scenario-based” assessment tests.

Orientation Inspiration 2017

NeverEndingSearch

Gamification. These are all things I do for free anyway, but it should be a great education/advocacy opportunity. In years past, I’ve written about orientation and strategies for opening the school year. Check out Orientation Inspiration (2013) and Orientation Attitude (2016). This year, I asked folks in my network about their plans on this Padlet and I scanned the blogs I regularly follow. This year, a couple of very clear trends emerged. Engagement.

What?s New: New Tools for Schools

techlearning

CODE.ORG ADVOCACY COALITION ( advocacy.code.org ) Since January 2018, 20 states have passed legislation and funded $49 million to expand access to and diversity in K-12 computer science, according to the Code.org Advocacy Coalition, a group of over 60 industry, non-profit, and advocacy organizations working together to make computer science a fundamental part of K-12 education.

Reactions to a College Alternative: Debating the Merits of MissionU

Edsurge

A company like Uber, that uses gamification and psychological manipulation strategies to continue to extract value from the particular gig that they've got, somebody driving for them, that's kind of spectacularly backwards from this vision of, "No, you'll have a secure job and a good future, and you'll have great soft skills.". I think we need really, really large advocacy changes.

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. The company has partnered with advocacy organizations to produce white papers at the 2017 and 2016 Digital Citizenship Summits and provides online monitoring software to schools. Software & Online ALMA TECHNOLOGIES, INC.

The Business of 'Ed-Tech Trends'

Hack Education

This is part eleven of my annual look at the year’s “ top ed-tech stories ” In May, venture capitalist and former securities analyst Mary Meeker released her annual “Internet Trends” report.