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Is edtech a win-win solution for students and educators?

Neo LMS

The purpose of any educational institution is to prepare students to become successful adults in the future. We may not realize this as they happen, but the recent advancements in technology are downright impressive; just think about the differences between an old Nokia phone and the latest iPhone or Samsung. But not impossible.

EdTech 199
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9 Touch Typing Programmes for Schools

Ask a Tech Teacher

This is not surprising as the US embraced Touch Typing as part of their educational system many years ago and is a mandated part of learning. Expert typing lessons to learn the 10-finger system. Personalized learning: video lessons, suitable games, activities. What are the top software features to consider?

Software 197
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Best Math Apps For Kids

Fractus Learning

Available in English and Spanish and on Android, iPad, and iPhone devices, your kid may have found their new favorite bedtime routine. The math app is self-paced and creates a personalized curriculum for each student that adapts to your child’s skill level and how the kid learns. The educational content is free forever.

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Ed-Tech Agitprop

Hack Education

I have never been able to make it to this event -- it's always coincided with the end-of-the-year series I've traditionally written for Hack Education. They didn't like when I admonished other speakers for using the "Uber for education" catchphrase, or something. I'm also thrilled that the book is mostly done.).

Robotics 139
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Why a K-12 Operating System is the Next Step in the Evolution of Edtech

Edsurge

Nearly ten years ago, I started my career in education as a math teacher at a new alternative high school serving over-age, under-credited youth in New York City. If we, the educators, were going to serve our students well, we were going to have to get pedagogically creative.

System 122
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14 of The Best Math Games For Kids -Fun and Educational Math Apps for Children

Fractus Learning

Children learn number sense and how the base-10 number system works by playing on the four tracks (1s, 10s, 100s, 1000s); four dinosaurs, one per track, is allocated to each child playing. An adaptive learning path allows each child to learn at their pace and independently.

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Education Technology and the 'New Economy'

Hack Education

One of education technologies’s greatest luminaries passed away this year. Seymour, as my friend Gary Stager has described him , was the “inventor of everything (good) in education.” This is part six of my annual review of the year in ed-tech. I do so in Seymour’s memory.