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Top e-learning trends to keep an eye on in 2020

Neo LMS

If e-learning came to life as a method to augment face-to-face learning, it is now an approach to education that is bigger than the traditional method it was meant to support. Game-based learning. Leveraging gamification and game-based learning is also not new; it’s probably one of the oldest trends actually.

Trends 368
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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

The effects of mental health are not restricted to the teachers but in turn impact the students they teach, leading to poor academic outcomes, poor student discipline, and higher dropout rates. For instance, gamification allows the packaging of lessons in the form of games. Contact our expert team now and get started!