Remove Adaptive Learning Remove Common Core Remove Flipped Classroom Remove MOOC
article thumbnail

Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

The aspects of games that make them enjoyable are used in a classroom setting, such as player control, opportunities for leveling up, immediate feedback, and social connection. MOOC refers to a massive online open course, a type of distance learning. Learn more about implementing edtech into your classroom here.

Trends 97
article thumbnail

Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

The aspects of games that make them enjoyable are used in a classroom setting, such as player control, opportunities for leveling up, immediate feedback, and social connection. MOOC refers to a massive online open course, a type of distance learning. Learn more about implementing edtech into your classroom here.

Trends 52
article thumbnail

The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

The Flipped Classroom". It was probably Sal Khan’s 2011 TED Talk “Let’s Use Video to Reinvent Education” and the flurry of media he received over the course of the following year or so that introduced the idea of the “flipped classroom” to most people. See David Kernohan’s excellent keynote at OpenEd13 for more.)

Pearson 145