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Prioritizing inclusivity in game-based learning

eSchool News

s director of learning design, and Plub Limpiti, learning designer at Kahoot!, the whitepaper explores the challenges and vast opportunities in creating more inclusive game-based learning experiences that lead to better outcomes. Our new paper is a testament to Kahoot!’s

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5 Awesome online tools for game-based learning

Neo LMS

As we look to boost student engagement with the content and keep up the momentum through the end of what has not been an easy or typical school year, trying some different ideas or adding some games into our classroom might just be the boost that we are looking for. Read more: Adopting the asynchronous mindset for better online learning.

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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Making games cultivates a range of hard skills (e.g.

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Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

It’s called Game Based Learning (GBL). It simply means teachers include games in their lesson plans to teach curricular concepts. By using the games kids already love–want to play–GBL has an opportunity to turn students into lifelong learners who enjoy learning. More on Game-based Learning.

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SplashLearn - a game based learning program free for teachers and schools to use

Educational Technology Guy

SplashLearn is a game based learning program that is loved by over 33 million kids worldwide!! SplashLearn stands with schools/districts affected with closure due to COVID-19 (Corona Virus) outbreak : All educators have free access to SplashLearn with Home Access to enable remote learning.

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Game-Based Learning: How to get Started

EdTechTeam

Game-Based Learning is an experiential approach to education that uses games to engage and motivate students in the learning process. One of the key researchers in the field of Game-Based Learning is James Paul Gee, who has outlined 36 principles of good learning that can be found in games.

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The New Revenue Source Catching on with Game-Based Learning: Mom and Dad

Edsurge

When Julia Rivard Dexter first launched her game-based learning startup, Squiggle Park , she was hoping to reverse declining literacy rates by creating games that were so fun and engaging kids would want to play in their free time.