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The Big List of STEM Board Games

MIND Research Institute

To me, fun means that players are making choices in the game, can choose their own strategy and explore an immersive world. Is there always an obvious best play to win, or does the game encourage players to choose different strategies to see them play out? When looking for the best STEM board games, I’m looking for games that are both.

STEM 139
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Why Should You Create an Interactive Textbook, and How to Create One?

Kitaboo on EdTech

they help you drive more engagement in comparison to traditional print books or regular eBooks. Better Accessibility. Interactive eBooks make the content more accessible for readers. Besides, they also allow readers to download eBooks and access them offline, even without internet connectivity. Drive Higher Engagement.

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Exploring news visually

NeverEndingSearch

Check out IBM Watson’s News Explorer , a fascinating semantic strategy for navigating up-to-the-minute news, and lots of it. News Explorer presents and connects 300,00 articles a day from 70,000 sources including newspapers, radio and Twitter–visualizing this vast textual content into entities and concepts.

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Tips & Tools to Enhance Collaboration Between Tech & Curriculum

techlearning

You can access Voice Typing by selecting “tools” then voice typing is an option. Our educators are using Newsela’s categories of readings to find articles that lend themselves to comparisons or even the pro/con option in text set. KWL Chart A KWL chart is an instructional reading strategy that is used to guide students through a text.

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Resources from Miami Device

Learning in Hand

Bryan gives you a head to head comparison of all of the popular interactive response systems that work on your classroom''s mobile devices. Examine the evolution of the writing process, identifying tools and strategies that may not have been previously conceivable. However, what does that look like for early elementary grades (K-3)?

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Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

Philipp Schmidt (2007) provide an excellent comparison of how Education 1.0 users moved from just accessing information and content to being able to directly interact with the content through commenting, remixing, and sharing it via social networks. Education 1.0 can be compared to Web 1.0 Keats and J. is similar to Web 1.0.

Education 268
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The Innovator’s Mindset—A Blockbuster Lesson from George Couros

Fractus Learning

Trust me, he’ll like this comparison!) George has a few more follower Twitter followers than me; well, 141 000 more to be exact! He is indeed fortunate to have access to the awesome sketch noting ability of Sylvia Duckworth. Indeed, he is the Justin Timberlake of educational innovation. See, George loves the number eight!

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