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7 Digital tools for student engagement across all grade levels

Neo LMS

When we can take risks by either trying something new or using digital tools for game-based and collaborative learning, we will see students engage more with the content. Additionally, it is important that we ask for their feedback so we can continue to provide the best learning opportunities for them.

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How an LMS can help teachers keep older students engaged

Neo LMS

A version of this post was originally published on February 4, 2020, in Open Access Government. This can come in various shapes and forms, but education technology will always be in the mix. Self-paced learning. A cloud-based LMS allows students to go through learning materials at their own pace.

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6 Ways Technology Can Reinvent Parent-Teacher Conferences

Edsurge

In fact, we should use this technology to our advantage and add more ways that teachers and parents can work together face-to-face in helping every student succeed. If some parents don’t understand the technology you’re using in class, pool the conference slots and have groups of parents come in for personalized training.

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DimensionU

Technology Tidbits

DimensionU is a fantastic site/apps for Game Based Learning in the areas of Math and Literacy. These innovative games take place in an interactive 3D world and are designed for grades 3rd-9th and aligned to Common Core Standard. For my Pinterest board on Game Based Learning click here.

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The Trends and Challenges Shaping Technology Adoption In Schools

MindShift

Every year for the past 15 years the New Media Consortium and the Consortium for School Networking (CoSN) have been taking the pulse of where education technology stands among K-12 educators. This collaborative effort helps to paint a picture of where things stand now and where they might be going. CHALLENGES.

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DimensionU

Technology Tidbits

DimensionU is a fantastic site/apps for Game Based Learning in the areas of Math and Literacy. These innovative games take place in an interactive 3D world and are designed for grades 3rd-9th and aligned to Common Core Standard. For my Pinterest board on Game Based Learning click here.

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Video for learning: Today and tomorrow

Learning with 'e's

Alternative modes Today, education has expanded beyond traditional learning spaces into distance education , blended learning, flipped classrooms , mobile learning, and online delivery through technologies such as MOOCs ( Massive Open Online Courses ). The future? So what will educational video look like in the future?

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